The first of the two-handed weapons again focuses on dealing damage. (Image credit: Amazon) New World two-handed weapons You can also close on enemies with Feral Rush or weaken them from a distance with Infected Throw. Thanks to the passive healing you can get for Berserk, the hatchet is a strong choice when it comes to survivability paired with relatively strong melee attacks. Berserker is built around the Berserk mode, which increases damage while active, while the Throwing skill tree focuses more on bleeds and diseases. The hatchet skill trees both focus on dealing damage. While the rapier is a fast weapon and very mobile with the right build, it can still feel pretty weak, even after you unlock some of the core abilities for each skill tree. The main downside is that it's a single-target weapon with no real AoE-damage abilities. While Blood focuses on bleed abilities, Grace is far more mobility-oriented and has a lot of evasive moves. Both skill trees offer modest movement abilities with Swordmaster's Leaping Strike and Defender's Shield Rush, as well as buffs to damage or damage reduction, respectively.īoth rapier skill trees offer damage builds.
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