You (preferably you and a friend) have to survive against waves of Imperials, occasionally claiming drop-pods full of useful equipment (like energy shields and rocket launchers). Besides, it’s always fun to shoot Force Lighting at people as the Emperor.īattlefront doesn’t have a traditional campaign, but you can play against computer-controlled enemies in a survival mode. It’s great if you want some practice with the special characters. Here, small teams, each with three Hero or Villain characters on their side, have to fight each other until one side loses all of its special characters. Villains is a simple mode that’s a fun alternative to the complexity of Walker Assault or other larger game types. All of this adds up to some fun and frantic dogfights. Most important, you can hold down a trigger button to try to lock onto an enemy ship. Each ship has a couple of abilities, like homing missiles or a speed burst, and you can pull of some evasive maneuvers with the D-pad. One stick moves them, but the other acts like a throttle. Fighter Squadron keeps battles in the air, and it even lets lucky players control Boba Fett’s Slave 1 or the Han Solo’s Millennium Falcon. Now, some modes are fun even with more restrictions. Battlefront really works best when all of these elements play together. Walker Assault also feels great because it’s one of the modes that lets you play as Hero characters (like Luke and Vader), ground vehicles, and ships. It’s just like the movies the Rebels have to work together to beat a better-equipped and looming Empire. Not only is it unique among shooters, but it’s perfect for Star Wars. The Imperials defend giant AT-ATs as they march toward the Alliance base, while the Rebels try to destroy them. This is the one you played if you were in the recent beta test. Ground-based vehicles feel like they have real weight, you can see ships battling overhead at all times, and enemies and friends scream at each other across the battlefield.īattlefront has a lot game modes, some of which are pretty standard (variations on team deathmatch, capture-the-flag-, etc.). Yes, we’ve had two Battlefront games before (back in the PlayStation 2 era), and while you can argue they had more content, they never felt as authentic as this. When you’re running next to a giant AT-AT while dodging laser fire all while the Star Wars main theme plays, you end up grinning like an idiot. Instead, the game’s aesthetics, sounds, music, and more envelop you in a memorable experience. No, it doesn’t retell the events of the game via CliffsNotes-style cutscenes. In fact, forget about the Battlefront subtitle - EA could have just called this game Star Wars. Some, like Pod Racer, were great for creating a refined game based off of a single concept from the films.īattlefront, however, is great simply at being Star Wars. Some, like Knights of the Old Republic, were great for taking me to a new era of previously undiscovered lore and crafting a memorable story. Image Credit: DICE What you’ll like (so far)
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